By Matthias Paul Scholz
This amply illustrated booklet is set construction a few of Leonardo da Vinci's most renowned innovations with LEGO's breathtaking robotic expertise, the LEGO MINDSTORMS NXT. during this e-book, you'll revive such attention-grabbing units because the flying computer, the aerial screw, the revolving bridge, the double leaf spring catapult, and the armored car—five centuries after their production through the nice Renaissance engineer. utilizing probably the most complicated programming environments for the NXT, you'll make robots that paintings, circulation, and reply the way in which Leonardo meant his unique innovations to do 500 years ago.
By engineering the LEGO types contained during this, publication you won't in basic terms turn into accustomed to the MINDSTORMS NXT expertise, but in addition with techniques to construct complex robots with NXT and to software them utilizing diverse cutting-edge NXT programming languages equivalent to NXT-G, NXC, RobotC, pbLua, and leJOS NXJ.
For all 5 robots, ancient historical past info is equipped. distinct fine quality step by step construction directions, in addition to an intricate consultant for every unmarried application permit either the green LEGO consumer in addition to the NXT aficionado to turn into conversant in the artwork of manufacturing exceptional NXT creations and utilize many refined beneficial properties of the NXT.
This e-book will unharness the artistic powers that shut eye in every person and mix them with the natural pleasure of enjoying. yet pay attention: you're stunned via the stupendous effects this mix is apt to spawn.
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Extra info for Advanced NXT: The Da Vinci Inventions Book
A data wire passing a data value between two blocks Each block possesses a data hub, where the types of values it can provide are accessible. By connecting the ports on the data hubs of two blocks, the target block at the end of the wire can access the value stored in the source block at the wire’s beginning. IDE Once you install and start the LEGO MINDSTORMS NXT Software, you can see the integrated development environment (IDE), as shown in Figure 2-7. The IDE consists of six different areas that enable you to perform all the tasks that are required to write programs for the NXT, to download them to the Brick, and to run them there: • Toolbar: The area that allows you to trigger most frequently used commands • Programming palette: The store for the different types of blocks • Work area: The canvas to compose your programs on • Configuration panel: The area to configure the separate blocks on the work area in detail • Controller: The tool to compile, download, and run programs • Robo Center: The bridge to the NXT community 35 36 CHAPTER 2 ■ A 3,000-FOOT LOOK AT NXT PROGRAMM IN G ENVIRONMEN TS Figure 2-7.
It’s linked to many of the previously mentioned sites and has found and is still finding the interest of a lot of people. For instance, around 3,000 unique visitors went to the site as of March 2007. The site features a bunch of robots created by me along with their building instructions, links to NXT-related tools, programming languages, and other NXT-related information on the Web as well as a Middle-European-focused events page and a contact page where you can send messages to me; I always try to respond.
Figure 2-10. LEGO MINDSTORMS NXT Software IDE work area 37 38 CHAPTER 2 ■ A 3,000-FOOT LOOK AT NXT PROGRAMM IN G ENVIRONMEN TS Configuration Panel You will use the configuration panel to configure the blocks that are part of your program. Each block has a set of configuration settings that will be displayed and may be filled with values when the block is selected in the work area. Figure 2-11 shows the configuration panel. Figure 2-11. LEGO MINDSTORMS NXT Software IDE configuration panel Controller The controller is the administration tool that lets you view the present state of your NXT Brick or Bricks in terms of availability, memory, and power.
Advanced NXT: The Da Vinci Inventions Book by Matthias Paul Scholz